Work Experience
Game Developer Intern
UC San Diego - Qualcomm Institute | San Diego, CA
- Present
- Developing core gameplay mechanics in UE5 for "The Climate Games: Into the weeds" game, focusing on character locomotion, resource management, and physics interactions
- Utilizing C++ and Blueprints to build robust, scalable, and well-documented game systems designed to enhance immersion, integrating user feedback to refine improve overall player experience
Robotics Engineer Intern - Network System
Caltrans | San Diego, CA
- Present
- Writing end-to-end control stack for a culvert-inspection robot over custom-made IP Manet radio, exposing RESTful API built with FastAPI, using WebSocket endpoints at 20–50 Hz with PWA
- Designed a field-ready network topology enabling simultaneous HoverMap and RaspberryPi access by configuring DHCP/static addressing, routing rules,and NAT/port-forwarding for both wired and wireless links
- Automated network bring-up with Bash/Python scripts that perform ping/iperf3 health checks and tcpdump log capture, cutting on-site setup time and accelerating fault isolation
Applied ML Research Engineer - Autonomy
UC San Diego - SEElab | Remote
- Present
- Developing and benchmarking novel trajectory prediction models, including a dual-head GNN and an LLM-based approach (LLaMA-Factory), evaluating performance against L2 distance and collision rate metrics
- Architected Python ETL pipeline using pandas and NumPy to fine-tune 100k+ multimodal NuScenes records (LiDAR, camera, CAN bus) for trajectory prediction of agent states, and improved context-aware decision making
- Designed agent-centric framework for 3D dense captioning in AVs, defining system requirements for dynamic scenes
Lead Software Engineer - NASA Robotics Alliance Project
Pasadena City College - Lancer Lumineers | Pasadena, CA
-
- Led a 5-person team through software development lifecycle, finishing 13 out of 79 teams at the 2024 world championship
- Optimized human-robot interaction and GUI for pilot feedback with real-time commands and telemetry streaming, improving ROV maneuverability by 30% during operation
- Integrated 3D reconstruction of underwater targets to generate accurate real-world scaled models for engineering validation
Computer Science Tutor and Teaching Assistant
Pasadena City College | Pasadena, CA
-
- Supported 300+ students in core Computer Science courses, including Data Structures and Algorithms, and Object-Oriented programming, fostering proficiency in problem-solving
- Collaborated with instructors to guide project-based learning, and conducted one-to-one mentoring sessions with students